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Unlimited Saga includes
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UNLIMITED:SaGa, the first in the legendary series for the PS2, pushes the genre with eclectic art styles and a sophisticated gameplay structure. Director and producer, Akitoshi Kawazu has found uncharacteristic ways to apply the new technologies, creating a game that is not only revolutionary but also unique in presentation. While UNLIMITED:SaGa has utilized advanced tools for gameplay, it has opted for traditional techniques in its visual representation.
The refined rapidly unfolding “Free Scenario System” creates the most open-ended adventure possible. Non-linear options allow the world and its characters to constantly evolve. This streamlined game system allows the player to focus on the core of the RPG experience: Discovery and Growth.
Innovative “map movement system” pushes the frontiers of the genre, added by adventures that never unfold the same way.
The newly developed “Reel” battle system relies on a slot machine-like interface in which players stop several spinning reels that result in different actions. The “Reel” will appear after the player has assigned “Hold” or “Go” to each attack. Although it may seem like positive results are based on luck, players must use their turns wisely. The “Reel” battle system requires not only intellect but agility as well.
The “Sketch Motion” system conveys detailed graphics in ways never before seen. UNLIMITED:SaGa is neither a 2D or 3D game, it is a completely new technique of animation based on technology developed with Adobe Systems
Tomomi Kobayashi returns to illustrate the world of UNLIMITED:SaGa in her own distinct style, with breathtaking hand-drawn artwork.
Yusuke Naora of the FINAL FANTASY series joins the team as Graphics Producer and Character Designer, lending his vast experience to the cutting edge graphics in UNLIMITED:SaGa.