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SOCOM: U.S. Navy Seals Fireteam Bravo 2  (PSP)

Release Date: 11/08/2006

Format:NTSC-U/C

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SOCOM: U.S. Navy Seals Fireteam Bravo 2
PSP
  • Publisher: SCEA
  • Genre: Action & Adv
  • Platform: PSP
  • Rating: Teen

Used

Used - complete

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Price: $5.91

Used

Used - No Box

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Price: $4.17

Used

Used - No Manual,No Box

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Price: $3.13

The complete condition of pre-owned SOCOM: U.S. Navy Seals Fireteam Bravo 2 includes Manual, Box

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PRODUCT DESCRIPTION

Socom: U.S. Navy SEALs Fireteam Bravo 2

Get ready to once again take the SOCOM military franchise with you, wherever, whenever this Fall with the release of SOCOM U.S. Navy SEALs: Fireteam Bravo 2. This original title created in association with U.S. Naval Special Warfare Command will be available exclusively for the PSP (PlayStationPortable) system this fall.

Command a secret subset of the most elite and deadly fighting force on the planet as players defend America and her allies through broad combat experiences including new non-linear mission progression, over 40 authentic real world weapons and a huge area of operation spanning multiple terrain types and environments. As the SEAL commander, the player will be supported by an AI teammate executing traditional SOCOM team-based tactical, stealth and action gameplay. Multiple players will once again be able to form clans and take on their friends for team based high-action gameplay in SOCOM U.S. Navy SEALs: Fireteam Bravo 2 via a Wi-Fi* connection. Up to 16 players in close proximity in Ad Hoc mode and online in Infrastructure mode can compete wirelessly through 3 new game types across all new multiplayer maps and original SOCOM U.S. Navy SEALs: Fireteam Bravo maps.

SOCOM U.S. Navy SEALs: Fireteam Bravo 2 is complete with a variety of new gameplay features including new non-linear mission progression, which allows players to choose which mission to tackle next and also provides players with the ability to go back to previous mission areas when enemy activity resurfaces there. Additionally, a new persistent performance rating system tracks the player's success and failure throughout the campaign. By completing mission goals, discovering bonus objectives, and rescuing civilians, the player will earn "Command Equity" points that can be used to add new weapons to the armory or purchase in-game air strikes and supply drops. They will also increase their "Local Influence" rating, which will give them access to black market weapons and intel from locals.