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Release Date: 04/21/1989
The complete condition of pre-owned Wonder-Momo includes Case, Manual
NOTE: DLC or codes for online access may be missing /expired and may require additional purchase with preowned games. We do not differentiate between original release, day one editions, Platinum Hits, Greatest Hits, or Nintendo Selects versions. If you would like to receive a specific version, please contact us.
Trade-in Today and Get Up to: $3.00
Wonder-Momo HuCard game requires a HuCard Converter to be played on a US TurboGrafx-16 or Turbo Duo.
Taking a break from the usual kidnapped princess/aliens attacking plotlines, Wonder Momo is set in a school play! You control schoolgirl Momo, the female super-hero character and have to defend yourself on-stage from various monstrous/robotic nasties. Starting off as a normal girl, kicking enemies increases your 'wonder' gauge - you can transform into Wonder Momo either by facing forward and tapping the attack button or by moving into a whirlwind that occasionally whisks past the stage. As Wonder Momo, you have a super hoop that you can throw (all very exciting), but as soon as your wonder gauge hits zero, then it's back to plain old Momo. If your vitality runs out from contact with bullets, monsters or school photographers(!) then it's game over. Once you've cleared the required enemies on stage you are taken off to the next level.